Sigmund's Right
Over the course of four levels, players will encounter platforming sections of variable difficulty they must overcome as they are chased by figments of shade that appear all-too-familiar. It is important to understand the mechanics of wall clinging and jumping through the tunnels and corridors of the world, for too far a fall will consume one of Sigmund’s three lives. Once the final level is reached, a decision must be made but Sigmund must continue going right.
Published | 5 hours ago |
Status | Prototype |
Platforms | HTML5 |
Author | LizzDaLix |
Genre | Platformer |
Made with | Godot |
Tags | 2D, Atmospheric, Godot, No AI, Side Scroller, Singleplayer, Sprites |
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